Asset Layer Docs
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        • getApp()
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        • getAppSlotIds()
      • Slots
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        • getSlotCollectionIds()
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        • createExpression()
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      • Assets
        • info()
        • getAsset()
        • getAssets()
        • user()
        • getUserAssets()
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        • getUserCollectionsAssets()
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        • expressionValues()
        • updateAssetExpressionValue()
        • updateAssetsExpressionValue()
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      • Equips
        • getEquips()
        • setEquip()
        • removeEquip()
      • Currencies
        • info()
        • getCurrency()
        • balance()
        • getCurrencyBalance()
        • getCurrencySummary()
        • increaseCurrencyBalance()
        • decreaseCurrencyBalance()
        • transferCurrency()
      • Listings
        • getListing()
        • user()
        • getUserListings()
        • getUserListingsCounts()
        • getUserCollectionListings()
        • getUserCollectionListingsCounts()
        • getUserSales()
        • getUserSalesCounts()
        • getUserPurchases()
        • getUserPurchasesCounts()
        • collection()
        • getCollectionListings()
        • getCollectionsListings()
        • getCollectionListingsCounts()
        • getCollectionsListingsCounts()
        • getCollectionListingsStats()
        • getCollectionsListingsStats()
        • app()
        • getAppListings()
        • getAppListingsCounts()
        • getAppListingsStats()
        • new()
        • listAsset()
        • listAssets()
        • listCollectionAssets()
        • updateListing()
        • buyListing()
        • removeListing()
      • Shop
        • buyItem()
        • summary()
      • Core Types
        • User
        • App
        • Slot
        • Expression
        • Collection
        • Asset
        • Equip
        • Currency
        • Listing
        • Shop
        • Basic
      • SDK Repo
      • C# SDK for Unity
    • Guides
      • How to Integrate Asset Layer into your Unity Game
    • API Docs
    • Asset Layer GPT
  • Build an app
    • App Setup
      • Creating an App
      • Managing Apps
      • App Info
      • Manage Permissions
      • Manage Slots
      • Manage Collections
      • Manage Currencies
      • App Settings
    • App Development
    • Build With Unity
      • Unity App Setup
      • Advanced Unity Setup
        • WebGL App Setup
      • Asset Layer Unity SDK
        • Login + Authentication
        • Create Assets in Unity
        • Import Assets Into Your Scene
        • Inventory Manager
        • Sync Your Assets
        • Asset Layer Game Server
        • C# SDK
    • Sample App
      • Getting Started With Sample App Locally
      • Environment Variables
      • API Routes
      • Deployment
      • Default Pages
      • Deploying Your Unity WebGL Game Through Sample App
  • Create and Manage Assets
    • Create Assets With Code
    • Create Assets Without Code
      • Create Assets for My App
      • Submit a Collection for a 3rd Party App
      • Create an Independent Collection - Coming Soon!
    • Create Assets in Unity
    • Managing Collections from 3rd Party Creators
  • Manage Assets
    • My Assets
      • Listing Assets for Sale
      • Sending Assets as a Gift
      • My Listings
      • Marketplace History
    • Marketplace
  • Settings
    • Team Settings
    • Account Settings
    • Pricing
  • Details
    • Expression Types
      • Image
      • Audio
      • Video
      • Unity
      • Spine 4.0 (2D Animated Characters)
      • Additional Expression Types
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On this page
  • Netlify Deployment
  • Node.js Server
  • Vercel Deployment
  • Firebase Hosting
  1. Build an app
  2. Sample App

Deployment

PreviousAPI RoutesNextDefault Pages

Last updated 1 year ago

There are a number of ways to deploy your Sample App to a live webpage. For less experienced developers, we recommend Netlify.

Netlify Deployment

Netlify lets you link a GitHub, GitLab, or Bitbucket repository to a site for continuous deployment. Each time you push to your Git provider, Netlify runs a build with your tool of choice and deploys the result to their CDN.

Or order for Sample App to deploy correctly on Netlify be sure to configure the Build settings (found under >Deploy>Deploy Settings for your Site) the following way:

Build settings

You also need to set up the Environment Variablesusing the same ASSETLAYER_URL, ASSETLAYER_APP_ID, ASSETLAYER_APP_SECRET, NEXTAUTH_SECRET, and ENCRYPTION_SECRET you used locally. For ENVIRONMENT, you can use "dev" or "production" as needed.

Node.js Server

Next.js can be deployed to any hosting provider that supports Node.js. Make sure your package.json has the "build" and "start" scripts:

{
  "scripts": {
    "dev": "next",
    "build": "next build",
    "start": "next start"
  }
}

next build builds the production application in the .next folder. After building, next start starts a Node.js server that supports hybrid pages, serving both statically generated and server-side rendered pages.

Vercel Deployment

Firebase Hosting

Read more about it from

The easiest way to deploy Next.js to production is to use the Vercel platform from the creators of Next.js. Vercel is a cloud platform for static sites, hybrid apps, and Serverless Functions. Read more about it from

Using the Firebase CLI, you deploy files from local directories on your computer to your Hosting server. Beyond serving static content, you can use Cloud Functions for Firebase or Cloud Run to serve dynamic content and host microservices on your sites. Read more about it from .

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