Asset Layer Docs
Asset LayerAPI Docs
  • 👋Welcome
  • Getting Started
    • Quick Start
      • Quick Start for Developers
      • Quick Start for Creators
      • Quick Start for Unity
    • Core Concepts
      • Users
      • Auth + Permissions
      • Teams
      • Apps
      • Slots
      • Expressions
      • Assets + Collections
      • Currencies
      • Marketplace and Shops
      • Core Concepts in Action
    • SDK Docs
      • Setup
      • Users
        • getUser()
      • Apps
        • info()
        • getApp()
        • getApps()
        • slots()
        • getAppSlots()
        • getAppSlotIds()
      • Slots
        • getSlot()
        • collections()
        • getSlotCollections()
        • getSlotCollectionIds()
        • getSlotExpressions()
        • createExpression()
        • updateExpression()
        • getExpressionTypes()
      • Collections
        • info()
        • getCollection()
        • getCollections()
        • assets()
        • getCollectionAssets()
        • getCollectionAssetIds()
        • createCollection()
        • updateCollection()
        • updateCollectionImage()
        • activateCollection()
        • deactivateCollection()
      • Assets
        • info()
        • getAsset()
        • getAssets()
        • user()
        • getUserAssets()
        • getUserAssetIds()
        • getUserAssetCounts()
        • getUserCollectionAssets()
        • getUserCollectionsAssets()
        • getUserSlotAssets()
        • getUserSlotsAssets()
        • mintAssets()
        • send()
        • sendAsset()
        • sendAssets()
        • sendCollectionAssets()
        • sendLowestAsset()
        • sendRandomAsset()
        • update()
        • updateAsset()
        • updateAssets()
        • updateCollectionAssets()
        • expressionValues()
        • updateAssetExpressionValue()
        • updateAssetsExpressionValue()
        • updateCollectionAssetsExpressionValue()
        • updateBulkExpressionValues()
      • Equips
        • getEquips()
        • setEquip()
        • removeEquip()
      • Currencies
        • info()
        • getCurrency()
        • balance()
        • getCurrencyBalance()
        • getCurrencySummary()
        • increaseCurrencyBalance()
        • decreaseCurrencyBalance()
        • transferCurrency()
      • Listings
        • getListing()
        • user()
        • getUserListings()
        • getUserListingsCounts()
        • getUserCollectionListings()
        • getUserCollectionListingsCounts()
        • getUserSales()
        • getUserSalesCounts()
        • getUserPurchases()
        • getUserPurchasesCounts()
        • collection()
        • getCollectionListings()
        • getCollectionsListings()
        • getCollectionListingsCounts()
        • getCollectionsListingsCounts()
        • getCollectionListingsStats()
        • getCollectionsListingsStats()
        • app()
        • getAppListings()
        • getAppListingsCounts()
        • getAppListingsStats()
        • new()
        • listAsset()
        • listAssets()
        • listCollectionAssets()
        • updateListing()
        • buyListing()
        • removeListing()
      • Shop
        • buyItem()
        • summary()
      • Core Types
        • User
        • App
        • Slot
        • Expression
        • Collection
        • Asset
        • Equip
        • Currency
        • Listing
        • Shop
        • Basic
      • SDK Repo
      • C# SDK for Unity
    • Guides
      • How to Integrate Asset Layer into your Unity Game
    • API Docs
    • Asset Layer GPT
  • Build an app
    • App Setup
      • Creating an App
      • Managing Apps
      • App Info
      • Manage Permissions
      • Manage Slots
      • Manage Collections
      • Manage Currencies
      • App Settings
    • App Development
    • Build With Unity
      • Unity App Setup
      • Advanced Unity Setup
        • WebGL App Setup
      • Asset Layer Unity SDK
        • Login + Authentication
        • Create Assets in Unity
        • Import Assets Into Your Scene
        • Inventory Manager
        • Sync Your Assets
        • Asset Layer Game Server
        • C# SDK
    • Sample App
      • Getting Started With Sample App Locally
      • Environment Variables
      • API Routes
      • Deployment
      • Default Pages
      • Deploying Your Unity WebGL Game Through Sample App
  • Create and Manage Assets
    • Create Assets With Code
    • Create Assets Without Code
      • Create Assets for My App
      • Submit a Collection for a 3rd Party App
      • Create an Independent Collection - Coming Soon!
    • Create Assets in Unity
    • Managing Collections from 3rd Party Creators
  • Manage Assets
    • My Assets
      • Listing Assets for Sale
      • Sending Assets as a Gift
      • My Listings
      • Marketplace History
    • Marketplace
  • Settings
    • Team Settings
    • Account Settings
    • Pricing
  • Details
    • Expression Types
      • Image
      • Audio
      • Video
      • Unity
      • Spine 4.0 (2D Animated Characters)
      • Additional Expression Types
Powered by GitBook
On this page
  • Browse collections
  • Create a New Collection
  • Collection Details
  • Manage collection proposals
  1. Build an app
  2. App Setup

Manage Collections

PreviousManage SlotsNextManage Currencies

Last updated 1 year ago

Browse collections

When you land on the "Manage Collections" page, you'll immediately be able to browse your app's collections.

You can filter your collections by slot, search using the search bar, or sort your collections based on various criteria. You can also toggle between list view and image view [Should this be grid view]?

Create a New Collection

To learn how to create a new collection for your app, check out this guide Create Assets Without Code

Collection Details

Selecting the details button for a collection will bring you to the collection details page. Here, you can view more collection information, mint additional assets from your collection, and view and edit your collection images and expression values. You can also browse individual assets from your collection and view their properties and expression values.

General

In the General section, you can view additional information about your collection such as the apps and slots your collection is compatible with, information about the collection creator, and other details. To mint more assets from this collection, click the "Mint More +" button. This will mint addition assets to the user account that you used to log into the Asset Layer Creator Tool.

To view a specific asset in your collection, enter their serial number in the textfield that reads "Serial Number...". This will allow you to view the different expressions for that asset as well as the asset's properties.

Collection Images

You can view and edit your collection images in the "Collection Images" tab. Here, you can reset your collection image. The collection image is used to represent your collection in the marketplace and inventory manager. It should be a 500x500 image. By selecting "Use Menu Expression", the Menu View Expression value of the asset in your collection with serial number 0 will be used as the collection image.

The Collection Banner is used as a banner image for your collection in the marketplace and inventory manager. Selecting "Use Default Banner" will use the default, blue banner that is the default for new Asset Layer collections

Expressions

The "Expressions" tab can be used to view a collections expressions and expression values. The Slot Expressions show the expressions from the slot that the collection is a part of. The Collection Expressions shows the expression values for the asset with serial #0. You can upload new expression values by selecting the edit button. You can view expressions in the preview window.

Asset Layer empowers apps to open their ecosystems to 3rd party creators who can submit collections to be included in your app. As an app owner, you'll have complete control to allow or deny any collections submitted. This guide will walk you through the process of enabling collection submissions and managing collection proposals from other creators.

Manage collection proposals