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  • Build an app
    • App Setup
      • Creating an App
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      • App Settings
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      • Getting Started With Sample App Locally
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      • Default Pages
      • Deploying Your Unity WebGL Game Through Sample App
  • Create and Manage Assets
    • Create Assets With Code
    • Create Assets Without Code
      • Create Assets for My App
      • Submit a Collection for a 3rd Party App
      • Create an Independent Collection - Coming Soon!
    • Create Assets in Unity
    • Managing Collections from 3rd Party Creators
  • Manage Assets
    • My Assets
      • Listing Assets for Sale
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      • Marketplace History
    • Marketplace
  • Settings
    • Team Settings
    • Account Settings
    • Pricing
  • Details
    • Expression Types
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      • Audio
      • Video
      • Unity
      • Spine 4.0 (2D Animated Characters)
      • Additional Expression Types
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  1. Build an app
  2. App Setup

App Settings

PreviousManage CurrenciesNextApp Development

Last updated 1 year ago

In the "App Settings" page, you'll be able to edit your app's name, description, URL, thumbnail, and banner. You'll also be able to toggle your app between active and inactive. Inactive apps will not appear in the marketplace or in searches.

In the "Manage Permission Settings" tab, you'll be able to select whether or not you want to automatically grant read-only permisson to other apps.

At the the bottom of the app settings page, you'll see settings related to how your app handles 3rd party creators. Check out our guide on to learn how to open your app to collection proposals.

Managing Collections from 3rd Party Creators